GROUND UNBOUND
NAME
|
GROUND-UNBOUND
|
LANGUAGE
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Multi
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RELEASE
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2021
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GENRE
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Action
|
Info
Is a procedurally generated high-intensity movement shooter with a retro wave art style. It features roguelike mechanics with several skills, guns and abilities to play with, including a variety of enemy types to shoot at. It was originally made by me, solo, in the 7-day BigFry game jam, in Unreal Engine 4, this version is the expanded and overhauled version, featuring more content.
System Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 8 Or Above (Windows 7 Works But Is Not Supported)
- Processor: Intel Core i3, Or AMD FX 6300
- Memory: 4092 MB RAM
- Graphics: Intergrated Graphics
- Storage: 200 MB available space
- Sound Card: Required For Sound
- Additional Notes: The Game Can Become CPU Heavy At High Waves Due To Enemy Density
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5, Or AMD A10
- Memory: 8192 MB RAM
- Graphics: GTX 1050 Or Equivalent
- Storage: 500 MB available space
- Sound Card: Required For Sound
- Additional Notes: SSD
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