This War of Mine Stories Fading Embers
GAME NAME
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This War of Mine Stories
Fading Embers
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LANGUAGE
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Multi
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RELEASE DATE
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2019
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GENRE
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Adventure
|
Info
Fading Embers’ is the third installment in This War of Mine: Stories. The expansion features a narrative-driven scenario that portrays the story of Anja. Living in a warzone and carrying a heavy burden, Anja wrestles with herself to answer the question of what is more important – survival of human legacy or the survival of a man.
The DLC contains new locations in the city of Pogoren and its vicinity, new shelters people can live in, enhanced locations from the original game, new playable survivors and citizens of Pogoren. Most importantly, the structure of ‘Fading Embers’ brings new ways to experience narrative along with non-linear structure leading to multiple endings based on player’s decisions. Since the main theme orbits around human legacy, new gameplay mechanics introduces collecting art, deciding on its fate and more.
Lead Artist of Fading Embers, Tomasz Kisilewicz, underlines the new DLC this way: “The new This War of Mine: Stories episode touches on the subject of cultural heritage and what it means during the war. Is it worth preserving even at the darkest times? Or maybe when we’re pushed to our limits, when death and starvation are omnipresent – we change our perception of art and culture? And despite the artistic value – paintings, sculptures and rare books – become mere tools of survival. Just because by destroying them we can postpone our own demise. Is this cost justifiable? Players will have to face those dilemmas for themselves.”
Key Fetures:
- Tackle the challenge of preserving human heritage in a time of war
- Discover the story of Vyseni people and their culture
- Face dilemmas never before explored in This War Of Mine
- New narrative devices
- New hub area to keep track of your progress
- Collection Management mechanics including:
- Securing the art collection
- Ability to gather new pieces of art
- Deciding on the fate of art pieces
- Brand new locations and sceneries
- Two new shelters
- Overhauled 9 locations from the original game
- 3 new playable survivors: Anja, Ruben, Zoran
- Unique characters to meet and interact
System Requirements
Minimum:
- OS: Windows 7/8/10
- Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
- Memory: 2 GB RAM
- Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
- DirectX: Version 9.0
- Storage: 5 GB available space
- Sound Card: DirectX compatible
Recommended:
- OS: Windows 7/8/10
- Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
- Storage: 5 GB available space
- Sound Card: DirectX compatible