SGS Battle For Hue
NAME
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SGS Battle For
Hue
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LANGUAGE
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Multi
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RELEASE
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2024
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GENRE
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Strategy
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Info
Hue and the new Battles Series
SGS Hue is the third game of our SGS Battle Series, covering intense fights and battles in well know (or not) small but fighting-heavy locations ; ‘grand’ tactical’ scale for regiment, battalion, company and even platoon-size units (depending on the games) and game turns which represent a very short real period of time (one or two days, half a day, a few hours…).
The Battle of Hue took place from January 30 to March 3, 1968, as part of the Tet offensive launched by the North Vietnamese Army and the National Front for the Liberation of South Vietnam (better known as the Viet Cong) in early 1968. This confrontation was one of the longest and bloodiest of the Vietnam War, both in urban areas (in various parts of the city of Hue) and in more peripheral rural areas.
Hue, the former imperial capital of Vietnam, straddles Route 1, some 100 km south of the DMZ (demilitarized zone) and some 10 km west of the coast. With around 140,000 inhabitants, it was South Vietnam’s third-largest city in the 1960s. The tragedy of Hue in 1968 was exacerbated by its glorious past: fierce fighting took place in narrow streets, in more modern sectors with buildings transformed into fortresses, amidst ancient monuments…
System Requirements
Minimum:
- OS *: Windows 7/8/10+
- Processor: 2.5 GHz Intel Dual Core
- Memory: 4 GB RAM
- Graphics: 512 MB NVIDIA GeForce 9600 or equivalent
- DirectX: Version 9.0
- Storage: 2 GB available space
- Sound Card: DirectX Compatible
Recommended:
- OS *: Windows 7 (SP1) or higher
- Processor: 2.5 GHz Intel Dual Core
- Memory: 8 GB RAM
- Graphics: 1024 MB DirectX 11 compatible
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX 11+ Compatible